BoundaryVisibilitySystem

Classes

BoundaryVisibilitySystemMRSystem

Makes the entities invisible if they are outside of their parent panels

Functions

observe(root, target)

Observe a target MRDivEntity and make the associated object visible only if it is in visible position in a root MRDivEntity

BoundaryVisibilitySystem ⇐ MRSystem

Makes the entities invisible if they are outside of their parent panels

Kind: global class
Extends: MRSystem

boundaryVisibilitySystem.BoundaryVisibilitySystem

Kind: instance class of BoundaryVisibilitySystem

new exports.BoundaryVisibilitySystem()

BoundaryVisibilitySystem’s default constructor.

boundaryVisibilitySystem.onNewEntity(entity)

Called when a new entity is added to the scene.

Kind: instance method of BoundaryVisibilitySystem

Param Type Description
entity MREntity the entity being added.

observe(root, target)

Observe a target MRDivEntity and make the associated object visible only if it is in visible position in a root MRDivEntity

Kind: global function

Param Type
root MRDivEntity
target MRDivEntity