AudioSystem
MRSystem
AudioSystem ⇐ This system manages spatial audio in the THREE.js scene.
Kind: global class
Extends: MRSystem
- AudioSystem ⇐
MRSystem
audioSystem.AudioSystem
Kind: instance class of AudioSystem
new exports.AudioSystem()
AudioSystem’s Default constructor that sets up the audio listener and loader
audioSystem.update(dt, frame)
Kind: instance method of AudioSystem
Param |
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dt |
frame |
audioSystem.attachedComponent(entity)
Kind: instance method of AudioSystem
Param |
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entity |
audioSystem.updatedComponent(entity)
Kind: instance method of AudioSystem
Param |
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entity |
audioSystem.detachedComponent(entity)
Kind: instance method of AudioSystem
Param |
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entity |
audioSystem.setAudioState(entity, state)
Kind: instance method of AudioSystem
Param |
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entity |
state |